[Dragaera] javelin shooters (no spoilers)
Howard Brazee
howard at brazee.net
Mon Aug 7 08:44:26 PDT 2006
On 8:40 AM Jon_Lincicum at stream.com wrote:
> The impact of improvements/changes in the use of sorcery seems to be
> the
> primary driver in changing tactics of warfare. (See Kiera's
> discussion
> with Vlad about Spell-sticks, flashstones, etc in /Orca/.) However,
> the
> primary technological drivers for change in pre-firearm warfare in
> our own
> world were basically threefold:
>
> 1. The use of Steel over Bronze/Copper weapons.
> 2. The advent of mounted cavalry vs chariots/battle-wagons.
> 3. The constant improvements in armor technology vs bow/crossbows
> meant to defeat the armor.
The thing is - sorcery doesn't have to be direct. There are lots of
indirect ways of using sorcery in warfare. Examples:
1. Create hotter furnaces in order to make better non-magical amour.
2. Create better amour magically - by designing new non-magical materials.
3. Make sure logistics problems only matter significantly at the
actual battlefield where the defense is strong enough to interfere with
teleportation.
4. Create non-magical WMDs (primarily poisonous gases). These can be
magically contained or destroyed away from the battlefield, and the
containers don't need to be long-lasting at the front.
5. Create super-artillery. The warheads can't be sorcerous, as such
will be defended against. But long-range artillery can use
conventional weapons. In Turtledove's first alternate WWII book, the
Germans took out an alien space ship with a big gun - the aliens
defended against an explosive missile, not a lump of mass.
5a. Create a super bow or spear chucker. This might be defended
against, if it's magical. Or maybe not. Great Weapons operate in
battle areas.
6. Create super soldiers.
7. Create super traps.
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